This is the logo for the game team I'm working with, and they requested an animated version of it, and it just happened to coincide with an After Effects assignment that would count.
Friday, September 26, 2008
Thursday, September 25, 2008
Update on my portfolio and concept stuff...
So I have been doing a concept piece based on the story "Dragon's Breath", and this is kind of how it's going. I got some pointers from my teacher Geraldine Kovats today, so the top picture is how it looked halfway through the day, and the picture below that, is how I'm ending the day. Pretty Rough, but we'll see how it ends up.
Labels:
boxes,
breath,
business card,
concept,
dragon
1 comments
Saturday, September 20, 2008
Block Breakers Ice model
This is the progress i've made since my last post. I finished off the shoes, and just started to model the head.... but heads are tricky, and Digipen is throwing the carnival right now... and uh... i... i have no self control. So it's off to the carnival for now! :D I will finish this model soon though, and then I wanna take it into Mudbox. I never tried that before!
Thursday, September 18, 2008
Figure Drawing Today
Wednesday, September 17, 2008
Chinchilla Animation
Why is it called Frowny-Faced Skyscraper?
To clarify the reason of my blog being the "frowny-faced skyscraper" I had this picture as my desktop wallpaper
http://www.goodbrush.com/cpg1418/displayimage.php?album=11&pos=1
but the way I had my windows open, all I saw was this....
....the frowny-faced skyscraper.
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