This is how the Wind Character is looking today. The Hair still needs some work (it's mostly going to be in the texture thought) and I still plan on noodling around here and there on the model a little bit, but the big place I plan on putting in a little more work is the face. It's getting there, but it's not there YET! :D But here you go, seeing what she looks like as of now!
So this is what I've been working on in my free time this week. It's been maybe a total of 4-5 hours (including the head model which is not being shown right now) and I just barely started working on the arms when I stopped for the night.
It's one of the characters for Block Breakers. She has wind powers, and will be able to blow characters clear off the board.
I discovered that 3DS Max has viewport filters and it made me laugh. I need sleep.
These are Business cards for an assignment. I had an idea that the teacher didn't love, and I did, so I tried very desperately to make it work somehow, and here's a few of the attempts. Front 1
Back 1
Front 2
Back 2
This is the newest version of my "Dragon's Breath" concept piece. It's due tomorrow, and I don't think I'm going to get around to making it any better, so this is what it's going to be.